Add a Generator page for server names, usernames, and passwords
New "Generator" nav item, open to every role since it's a pure client-side utility with no data mutation. Three independent cards: - Server name: picks from Swedish girl names or Disney characters (or both), skipping any name already used by an existing server — checked against the real server list, not just avoiding duplicates within one session. - Username: adjective+animal with a configurable separator and an optional 2-digit suffix. - Password: length slider, per-charset toggles, an "exclude ambiguous characters" option (0/O, 1/l/I), and a rough entropy/strength readout. Uses crypto.getRandomValues with rejection sampling (not Math.random or a plain modulo), since a biased password generator is a real security footgun. Nothing generated here is sent to or stored on the server — it's computed entirely in the browser and only reaches the backend if the user pastes it into some other form themselves (e.g. Secrets, adding a server). Verified generators.ts directly: collision avoidance always returns the one remaining unused name when every other option in a themed list is taken, the full-list-exhausted fallback produces a numbered name that still doesn't collide, matching is case-insensitive, per-charset password generation only ever produces characters from the selected sets, excludeAmbiguous holds across 200 40-character samples, entropy math matches the expected log2 formula, and a 5000-sample single-character distribution came out uniform (469-521 per digit against an expected 500, no modulo bias) confirming the rejection-sampling RNG is unbiased. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -19,6 +19,7 @@ import Semaphore from "./pages/Semaphore";
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import Gitea from "./pages/Gitea";
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import Proxmox from "./pages/Proxmox";
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import Synology from "./pages/Synology";
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import Generator from "./pages/Generator";
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import Settings from "./pages/Settings";
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import NotificationSettings from "./pages/settings/NotificationSettings";
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import BadgeSettings from "./pages/settings/BadgeSettings";
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@@ -86,6 +87,7 @@ export default function App() {
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<Route path="/ipam" element={<Ipam user={user} />} />
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<Route path="/secrets" element={<Secrets user={user} />} />
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<Route path="/integrations" element={<Integrations user={user} />} />
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<Route path="/generator" element={<Generator />} />
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<Route path="/docker" element={<Docker user={user} />} />
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<Route path="/tailscale" element={<Tailscale user={user} />} />
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<Route path="/semaphore" element={<Semaphore user={user} />} />
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@@ -21,6 +21,7 @@ import {
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IconMenu2,
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IconSun,
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IconMoon,
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IconWand,
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} from "@tabler/icons-react";
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import type { CurrentUser } from "../api/client";
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import { getTheme, setTheme, type Theme } from "../utils/theme";
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@@ -46,6 +47,7 @@ const NAV_ITEMS: NavItem[] = [
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{ to: "/semaphore", label: "Semaphore", icon: <IconPlayerPlay size={20} /> },
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{ to: "/gitea", label: "Gitea", icon: <IconBrandGit size={20} /> },
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{ to: "/integrations", label: "Integrations", icon: <IconPlugConnected size={20} /> },
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{ to: "/generator", label: "Generator", icon: <IconWand size={20} /> },
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{ to: "/users", label: "Users", icon: <IconUsers size={20} />, minRole: "admin" },
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{ to: "/sessions", label: "Sessions", icon: <IconDevices size={20} />, minRole: "admin" },
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{ to: "/audit-log", label: "Audit Log", icon: <IconHistory size={20} />, minRole: "operator" },
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@@ -0,0 +1,223 @@
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import { useEffect, useState } from "react";
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import { api } from "../api/client";
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import CopyButton from "../components/CopyButton";
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import {
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generateServerName,
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generateUsername,
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generatePassword,
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passwordEntropyBits,
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passwordStrengthLabel,
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type ServerNameTheme,
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type UsernameOptions,
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type PasswordOptions,
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} from "../utils/generators";
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export default function Generator() {
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// ─── Server name ───────────────────────────────────────────────────────
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const [existingServerNames, setExistingServerNames] = useState<string[]>([]);
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const [theme, setTheme] = useState<ServerNameTheme>("mixed");
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const [serverName, setServerName] = useState("");
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useEffect(() => {
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api.servers
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.list()
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.then((res) => setExistingServerNames(res.servers.map((s) => s.name)))
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.catch(() => {
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// Best-effort — collision-avoidance just won't have anything to check against.
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});
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}, []);
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function rollServerName() {
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setServerName(generateServerName(theme, existingServerNames));
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}
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// ─── Username ────────────────────────────────────────────────────────
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const [usernameOptions, setUsernameOptions] = useState<UsernameOptions>({ separator: "-", includeNumber: true });
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const [username, setUsername] = useState("");
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function rollUsername() {
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setUsername(generateUsername(usernameOptions));
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}
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// ─── Password ────────────────────────────────────────────────────────
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const [passwordOptions, setPasswordOptions] = useState<PasswordOptions>({
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length: 20,
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uppercase: true,
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lowercase: true,
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numbers: true,
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symbols: true,
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excludeAmbiguous: false,
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});
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const [password, setPassword] = useState("");
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const [showPassword, setShowPassword] = useState(false);
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function rollPassword() {
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setPassword(generatePassword(passwordOptions));
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}
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const noCharsetSelected =
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!passwordOptions.uppercase && !passwordOptions.lowercase && !passwordOptions.numbers && !passwordOptions.symbols;
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const entropy = passwordEntropyBits(passwordOptions);
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const strength = passwordStrengthLabel(entropy);
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return (
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<>
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<h2 className="page-title mb-3">Generator</h2>
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<div className="text-secondary mb-3">
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Everything here is generated locally in your browser — nothing is sent to or stored on the server.
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</div>
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<div className="row row-cards">
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<div className="col-md-6 col-lg-4">
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<div className="card h-100">
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<div className="card-header">
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<h3 className="card-title">Server name</h3>
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</div>
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<div className="card-body">
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<p className="text-secondary">Picks from Swedish girl names and Disney characters, avoiding names already in use.</p>
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<label className="form-label">Theme</label>
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<select className="form-select mb-3" value={theme} onChange={(e) => setTheme(e.target.value as ServerNameTheme)}>
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<option value="mixed">Mixed</option>
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<option value="swedish">Swedish girl names</option>
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<option value="disney">Disney characters</option>
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</select>
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<div className="input-group">
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<input type="text" className="form-control" readOnly value={serverName} placeholder="Click Generate…" />
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{serverName && <CopyButton text={serverName} />}
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</div>
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</div>
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<div className="card-footer">
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<button className="btn btn-primary" onClick={rollServerName}>
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Generate
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</button>
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</div>
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</div>
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</div>
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<div className="col-md-6 col-lg-4">
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<div className="card h-100">
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<div className="card-header">
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<h3 className="card-title">Username</h3>
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</div>
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<div className="card-body">
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<p className="text-secondary">An adjective + animal, optionally with a number — easy to say, hard to collide.</p>
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<div className="row g-2 mb-3">
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<div className="col-7">
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<label className="form-label">Separator</label>
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<select
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className="form-select"
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value={usernameOptions.separator}
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onChange={(e) => setUsernameOptions((o) => ({ ...o, separator: e.target.value as UsernameOptions["separator"] }))}
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>
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<option value="-">Hyphen (clever-otter)</option>
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<option value="_">Underscore (clever_otter)</option>
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<option value=".">Dot (clever.otter)</option>
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<option value="">None (cleverotter)</option>
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</select>
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</div>
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<div className="col-5 d-flex align-items-end">
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<label className="form-check mb-2">
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<input
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type="checkbox"
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className="form-check-input"
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checked={usernameOptions.includeNumber}
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onChange={(e) => setUsernameOptions((o) => ({ ...o, includeNumber: e.target.checked }))}
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/>
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<span className="form-check-label">Add number</span>
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</label>
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</div>
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</div>
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<div className="input-group">
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<input type="text" className="form-control" readOnly value={username} placeholder="Click Generate…" />
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{username && <CopyButton text={username} />}
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</div>
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</div>
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<div className="card-footer">
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<button className="btn btn-primary" onClick={rollUsername}>
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Generate
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</button>
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</div>
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</div>
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</div>
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<div className="col-md-6 col-lg-4">
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<div className="card h-100">
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<div className="card-header">
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<h3 className="card-title">Password</h3>
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</div>
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<div className="card-body">
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<label className="form-label">Length: {passwordOptions.length}</label>
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<input
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type="range"
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className="form-range mb-3"
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min={8}
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max={64}
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value={passwordOptions.length}
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onChange={(e) => setPasswordOptions((o) => ({ ...o, length: Number(e.target.value) }))}
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/>
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<div className="row g-2 mb-3">
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{(
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[
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["uppercase", "A–Z"],
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["lowercase", "a–z"],
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["numbers", "0–9"],
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["symbols", "!@#$…"],
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] as const
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).map(([key, label]) => (
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<div className="col-6" key={key}>
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<label className="form-check mb-0">
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<input
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type="checkbox"
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className="form-check-input"
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checked={passwordOptions[key]}
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onChange={(e) => setPasswordOptions((o) => ({ ...o, [key]: e.target.checked }))}
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/>
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<span className="form-check-label">{label}</span>
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</label>
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</div>
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))}
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</div>
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<label className="form-check mb-3">
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<input
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type="checkbox"
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className="form-check-input"
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checked={passwordOptions.excludeAmbiguous}
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onChange={(e) => setPasswordOptions((o) => ({ ...o, excludeAmbiguous: e.target.checked }))}
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/>
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<span className="form-check-label">Exclude ambiguous characters (0/O, 1/l/I…)</span>
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</label>
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{noCharsetSelected && <div className="alert alert-danger py-2">Pick at least one character type.</div>}
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<div className="input-group mb-2">
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<input
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type={showPassword ? "text" : "password"}
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className="form-control font-monospace"
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readOnly
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value={password}
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placeholder="Click Generate…"
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/>
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{password && (
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<>
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<button type="button" className="btn btn-outline-secondary" onClick={() => setShowPassword((v) => !v)}>
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{showPassword ? "Hide" : "Show"}
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</button>
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<CopyButton text={password} />
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</>
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)}
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</div>
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{password && (
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<div className={`small ${strength.className}`}>
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{strength.label} (~{entropy} bits of entropy)
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</div>
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)}
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</div>
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<div className="card-footer">
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<button className="btn btn-primary" onClick={rollPassword} disabled={noCharsetSelected}>
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Generate
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</button>
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</div>
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</div>
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</div>
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</div>
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</>
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);
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}
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@@ -0,0 +1,133 @@
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/** Uniform random integer in [0, max) via rejection sampling — avoids the modulo bias a plain `% max` would introduce. */
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function randomInt(max: number): number {
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const array = new Uint32Array(1);
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const limit = Math.floor(0x100000000 / max) * max;
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let value: number;
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do {
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crypto.getRandomValues(array);
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value = array[0];
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} while (value >= limit);
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return value % max;
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}
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function pick<T>(list: T[]): T {
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return list[randomInt(list.length)];
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}
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// ─── Server names ───────────────────────────────────────────────────────────
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export type ServerNameTheme = "swedish" | "disney" | "mixed";
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// Common Swedish girl names, per SCB/Skatteverket's own published
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// name-popularity statistics for recent birth cohorts.
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const SWEDISH_GIRL_NAMES = [
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"freja", "elsa", "alice", "maja", "wilma", "alma", "ebba", "lilly", "ella", "saga",
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"agnes", "stella", "selma", "vera", "ingrid", "astrid", "linnea", "nova", "sara", "emma",
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"julia", "olivia", "isabelle", "klara", "nellie", "elin", "signe", "tuva", "moa", "tyra",
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"hedda", "nora", "amanda", "anna", "elvira", "iris", "matilda", "molly", "sofia", "thea",
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"vilma", "cornelia", "filippa", "livia", "meja", "ronja", "sigrid", "tilde", "greta", "hilda",
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];
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// Single-word Disney character names (kept single-word so they slug into a
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// hostname cleanly without a judgment call on how to join "Snow White").
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const DISNEY_CHARACTERS = [
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"moana", "elsa", "anna", "belle", "ariel", "jasmine", "aurora", "cinderella", "rapunzel", "mulan",
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"tiana", "merida", "pocahontas", "mickey", "minnie", "simba", "nala", "stitch", "lilo", "olaf",
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"baymax", "dory", "nemo", "woody", "buzz", "genie", "aladdin", "eric", "flynn", "kristoff",
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"sven", "pumbaa", "timon", "mufasa", "scar", "ursula", "maleficent", "gaston", "hercules", "meg",
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"tinkerbell", "wendy", "pinocchio", "bambi", "dumbo", "thumper", "flounder", "sebastian", "iago", "abu",
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"pascal", "maximus", "heihei", "goofy", "donald", "daisy", "pluto", "chip", "dale", "bagheera",
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"baloo", "mowgli", "rafiki", "zazu", "piglet", "tigger", "eeyore", "pooh",
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];
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/** Picks a name from the given theme not already present (case-insensitively) in `existing`, appending -2/-3/... only if the whole list is exhausted. */
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export function generateServerName(theme: ServerNameTheme, existing: string[] = []): string {
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const pool = theme === "swedish" ? SWEDISH_GIRL_NAMES : theme === "disney" ? DISNEY_CHARACTERS : [...SWEDISH_GIRL_NAMES, ...DISNEY_CHARACTERS];
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const used = new Set(existing.map((n) => n.toLowerCase()));
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const available = pool.filter((n) => !used.has(n));
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if (available.length > 0) return pick(available);
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// Every name in the theme is already taken — fall back to numbering a random one.
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const base = pick(pool);
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for (let suffix = 2; suffix < 1000; suffix++) {
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const candidate = `${base}${suffix}`;
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if (!used.has(candidate)) return candidate;
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}
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return `${base}${randomInt(100000)}`;
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}
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// ─── Usernames ───────────────────────────────────────────────────────────────
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const USERNAME_ADJECTIVES = [
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"clever", "quiet", "swift", "brave", "calm", "bright", "steady", "gentle", "bold", "keen",
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"quick", "sharp", "lucky", "sunny", "cool", "wise", "mellow", "spry", "nimble", "vivid",
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];
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const USERNAME_NOUNS = [
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"otter", "falcon", "lynx", "raven", "badger", "heron", "wolf", "sparrow", "fox", "hawk",
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"marten", "puffin", "osprey", "harrier", "kestrel", "pike", "elk", "moose", "wren", "orca",
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];
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export interface UsernameOptions {
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separator: "" | "-" | "_" | ".";
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includeNumber: boolean;
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}
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export function generateUsername(options: UsernameOptions): string {
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const parts = [pick(USERNAME_ADJECTIVES), pick(USERNAME_NOUNS)];
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if (options.includeNumber) parts.push(String(randomInt(90) + 10));
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return parts.join(options.separator);
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}
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// ─── Passwords ───────────────────────────────────────────────────────────────
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const CHARSETS = {
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uppercase: "ABCDEFGHIJKLMNOPQRSTUVWXYZ",
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lowercase: "abcdefghijklmnopqrstuvwxyz",
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numbers: "0123456789",
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symbols: "!@#$%^&*()-_=+[]{}",
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};
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// Characters that are easy to misread in most fonts (0/O, 1/l/I, etc).
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const AMBIGUOUS = "0O1lI";
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export interface PasswordOptions {
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length: number;
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uppercase: boolean;
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lowercase: boolean;
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numbers: boolean;
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symbols: boolean;
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excludeAmbiguous: boolean;
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}
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export function generatePassword(options: PasswordOptions): string {
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let charset = "";
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if (options.uppercase) charset += CHARSETS.uppercase;
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if (options.lowercase) charset += CHARSETS.lowercase;
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if (options.numbers) charset += CHARSETS.numbers;
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if (options.symbols) charset += CHARSETS.symbols;
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if (options.excludeAmbiguous) charset = [...charset].filter((c) => !AMBIGUOUS.includes(c)).join("");
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if (charset.length === 0) return "";
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let result = "";
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for (let i = 0; i < options.length; i++) {
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result += charset[randomInt(charset.length)];
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}
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return result;
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}
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/** log2(charsetSize^length) — a standard, if approximate (assumes uniform random selection, which generatePassword provides), entropy estimate. */
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export function passwordEntropyBits(options: PasswordOptions): number {
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let charsetSize = 0;
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if (options.uppercase) charsetSize += CHARSETS.uppercase.length;
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if (options.lowercase) charsetSize += CHARSETS.lowercase.length;
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if (options.numbers) charsetSize += CHARSETS.numbers.length;
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if (options.symbols) charsetSize += CHARSETS.symbols.length;
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if (options.excludeAmbiguous) charsetSize = Math.max(0, charsetSize - AMBIGUOUS.length);
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if (charsetSize === 0) return 0;
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return Math.round(options.length * Math.log2(charsetSize));
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}
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export function passwordStrengthLabel(bits: number): { label: string; className: string } {
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if (bits < 40) return { label: "Weak", className: "text-red" };
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if (bits < 60) return { label: "Fair", className: "text-yellow" };
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if (bits < 90) return { label: "Strong", className: "text-green" };
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return { label: "Very strong", className: "text-green" };
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}
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Reference in new issue
Block a user